[ทอปปิกมีรางวัล28/8/2021]หากให้ผู้บัญชาการดีไซน์ฮีโร่ตัวหนึ่ง แล้วคุณอยากได้สกิลแบบไหน?
กิจกรรมหัวข้อประจำวันของ[บล็อคเกอร์]ในเกม(เวลาจะยึดตามเวลาโลกเกม):
1.เวลากิจกรรม:23-29/8/2021 ทุกวัน[บล็อคเกอร์]จะประกาศหัวข้อประจำวันใหม่ โดยจะมีผลแค่วันเดียว
2.เวลาประกาศหัวข้อประจำวันคือ 00:00 น. เวลาสิ้นสุดตอบโพสต์คือช่วงเช้าของวันที่ 2 เวลา 00:30 น.
3.เข้าร่วมตอบโพสต์หัวข้อต่อเนื่อง 5 วันใน 1 สัปดหาจะทำหัวข้อประจำวันสำเร็จ จะได้รับคูปองรับสมัครขั้นสูง 3 ใบ พอลิเมอร์คริสตัล 100 ชิ้น รางวัลไอเทมเพชร 500 ชิ้นรางวัลจะส่งผ่านทางจดหมายระบบหลังสิ้นสุดกิจกรรม 3 วันทำการ ผู้บัญชาการโปรดตรวจสอบและรับ
4โพสต์ที่ไม่เกี่ยวข้องกับหัวข้อจะตอบกลับไร้ผล เช่น“hahaha,6666,โซฟา เป็นต้น”
5.สิทธิ์การตีความของกิจกรรมนี้ถือเป็นของเกมทางการทั้งหมด
If I made a hero I would give them a skill that allows them to make the enemy squad skip a turn.
Skill for critical damage x2 with stack up damage increase possiblity percentage on every turn.
My hero would have a small chance of inflicting damage to the unstoppable combo apcs like pan Anna ivan, or three sisters, or even a bane set up
The hero can inflict damage to parts instead of enemy heroes. Then the enemies baneblade won’t have full power anymore.
Now this would be a skill worth considering! I’d probably be shooting myself in the foot there also mind, especially against those with 5 bb sets 😬
Mata Hari skill
Yup
A hero with ability to poison the enemy hero and will reduce the damage and and hero squad hp..
mirror :-My Hero reverting incoming damage to front row squad ,
Hero that also plunder money and combines amazing healing with high damage
Healing and attack
Is this how it works?
Me too
My hero would suppress the opponent and heal its own formations at each turn.
I agree
Not a cue wot I’m doing
Heros that synergize with other heros with specific skills is very fun. Longevity of a hero is important and this has been done well in LSS for a number of heros… it is unfortunate when a hero just becomes obsolete because a new release hero is the same, but just stonger.
A few ideas
1) Round 7 or 8 charge/burst heal to synergize wuth Hunk skills 8. Damage
2) A hero that grants entire formation CC against enemy if dodge is triggered. Try to get our man Wanderer some love;)
3) A hero that gets buffed in some way after it passes consecutive APCs in a well fortified defence. Ie +5% skill chance granted after each APC defeated in a seige.
Nice
Amazing
I would make a skill that steals a % of troops healed from the enemy units and gives them to self squad
That would be a game changer. Imagine if you had that hero you mentioned with a hero who could absorb “silencing” and then inflict that damage that was “silenced” to the suppressioning hero. That doesn’t read well but it makes sense in my head.
My hero will heal the formation. Apply confuse and silent to the enemy formation and will produce high damage. 🙂
That would be epic, also a hero that specializes in eden wars
Yes event specific heroes
will design the hero with huge damage
Any healing skills will be nice. Or something get to heal self squad for every enemy healed.
Great
I would design a hero who is good for tiling, lower troop loss
I would design hero who can be invisible to attacks
I will design the hero with huge damage
Hahaha, and a hero have a skill to scout without the enemy of who’s doing the scout
Great,, and it can use only Doomsday or Eden
leech hp dealt to enemy and add as % to self squad as heal
e.g 30% of damage dealt will heal troops as Hp
i would give the hero a resurrection skill
Hero that can steal opponents heroes’ skills
Revive ally formations
Great 👍
A vehicle hero that can dealt against any shooter heroes 🤣 the one that can heal 500%, than can steal skills and that is immune to a skills that comes from the hopeness lab 🤣
Ok
My Hero locking one random squad & divent 100% incoming damage to that squad& heal friendly squad
2 locking
5 healing
8 divert
6 +300 distraction
A hero that copy opponent hero skills
chance for a critical hit
My hero would Block the effect of parts
This one is great 👍
🤔 the gave builds in a lot of events +rewards but it requires a lot of speed up to take
A hero with ability to poison the enemy hero and will reduce the damage and and hero squad hp..
A hero that can counter/negate prep skills
A skill that provides many skills
I haven’t seen this one but I might create a skill where an enemy casts a skill (example heal), you can steal that skill for your friendly squad.
I would create a fighter hero that does actual decent damage, but is otherwise limited
That’s pretty cool
Oh, I like that! Call the skill Intimidate, make it Range 1 so the hero has to be front row, and then beef up the squad’s resistance and HP with skills 3, 4, and 7. Add a healing skill to keep this hero in the fight longer.
The heroes that i design should have a great counter/ supportive/ or offensive skills
Definitely Flame Hail
Ok
Make it two turns
Stop making healers so.important
Make hero whose damage can’t easily be.countered by healers
Make the enemy miss multiple turns
I agree. Make shooters heroes better
Need better damage heroes
A skill that gives a damage shield for a set number of points with increasing the the skill increases the number of points shielded.
Yes
I would like a hero who has an ultimate unlock for combat when it is grouped with in its Trio .1 that was food in both fighters and vehicles
The hero would have skill of being bullet proof
A hero that steals life to the enemy squad and heal the stolen life to his squad
It be a nice hero 👍👍, hope its easy to get in it ☺️☺️
If i were to customize a hero. I would be putting buffed skills to fighters for more effectivity in battle.
Spell reflect. Doesn’t just reflect damage, bounces the skill back at them whatever it is..
I’ll create a hero that is made only for gathering.
Hero which spawns clones of itself or enemy hero creating a 4th row
Hero that guarantees 100% chance of pulling season x hero during super recruitment
More damage
The day I won president against a whole alliance with only help from two others.
I would give them the ability to cyphen special abilities from it’s opponent.
Sounds like a great plan 👌
Just a reply
Then you burn more dura
a hero with skills effecting other heros skills, to make combos more attractive and versatile.
some one close to preditor
regards
Yasser
Nice
chance to make friendly squad ivisible
chance to copy enemy skills or steal skills
deal damage everyturn with chance to suppress
Make shooter heroes great again
🙏
It be good only if you have same heroes and same skills
So so cool
If I made a hero that can attract other squad hero and bias them.
Skills that would prevent the enemy squad from healing
Create a hero that is compatable with ALL heroes.
If I made a hero I would give a skill that make them fight among themselves.
If I made a hero I would give a skill that make them(enemy squad) fight among themselves.
Marching speed and demolition increases
Counter All enemy skill damage first 3 round
After that attack the enemy by copying the enemy’s skill.
A heron skill to counter those healing skills
If I made a hero I would give them a skill that multiple resources collected.
Base skins collection
Feel good!
I think skills that would prevent the enemy squad from healing.
Awesome!!
Great!
I would give my herona skil that reduces the enemies HP by 10 points every turn.
Nice
A hero skill to motivate enemy hero to kill his/her own squad.
Extra increase might and hp the team have
Base skins collection
It increases damaged in every turn
Multiplying counter attacking hero that can either apply splash damage to total apc or counter poison
What I want to create is to be able to heal troop and recover troop for defense and full skill damage for offensive
A skill to block healing
I would love to see a hero who would bring me a cold beer during battle.
“Shuffle”. A skill that would move the hero and their troops into different positions in the apc every turn or a certain percentage of times within a battle.
I’d give them the skill to reorder the enemies, front middle and back row assignments.
Skill when activated gives you 10 super tickets
That will be good but you get more buy doing tasks
How about we introduce another status: bleeding
This will cause enemy lose troops like poison BUT make them unable to recover 100%. E.g. first round of Bleeding they will only recover 80% of original heal rate and every turn it will reduce till it gets to 0%/unable to heal.
Healing and high adaptibility
Hero who kills zombies with kisses 😘😂
Hero that kills zombies and converts each one into a guaranteed gold super ticket
Only in dream’s
Marching speed and destruction power combo
I will increase the skill levels and powers
A Shooter can deal huge damage to Weaken status troop with a very low trigger chance.
A shooter immune to silence and all cc like death rider
Tiling hero some thing that would be worth getting to hit higher tiles
Reflective shield that redirects all damage and skills back at the attacker for a turn.
How about improving development and production heroes?
Skill – 2 : Remove all healing block debuffs
Skill – 5 : Block healing for all enemy squads
Skill – 8 : Immune to confusion
I would create heros that counter specific heroes.
My hero would have spawning abilities. Luke smaller units would be spawned as the battle progresses.
Increase destruction power and combat speed
Make a skill that add a randomly hero from Enemy formation to my formation make it 4 heros VS 2 heros 😎
Stop healing to all enemy squads
A hero with decent damage and reducing partially or completely the healing effect of opponents heroes
Healing, buffs the friendly squads to deal additional damage, and damage dealer working with all troop types
I would design a hero that can pair with Patriot or Wanderer….. they are useless otherwise…. com,q oplement the skills of these heroes…. and make them a top meta combo
100% healing
A skill that allows to put a state on the next siege.
E.g. after the last turn, refuce all enemy attributes by %, effective on the next siege
Critical damage
Damage increase or partially removing healing skills of enemy’s strongest healer in formsation.
Critical damage dealer
100% cast combat skill for friendly squad
Hero that will have 100% status effect on an enemy and 100% healing on all friendly squad
A hero that cant take damage from the opposite sex
That is a good idea. I like it
Why lss devs why it’s not fair no luck and now we already lost Oblivion coz of that messy matching of yours
A development hero able to convert blue to red cores or medals to badges
If I made a hero, they would build a percent chance of steeling the opposing squad’s heroes healing.
An hero which can even kill opponents having even red speciality skills
A specialized hero that uses aerial attacks against enemy’s, and is immune to direct land attacks from vehicles.
A skill that can mimic a random skill of the opponent’s hero for one turn
I would make a hero that can be like a chameleon and copy enemy héroe skills
Ohh Damm voodoo up said.thr same.thing lol
Counter attack and healing points
Some type of skill to help with tiling like a resurrection skill
If I could, I would design a healing and damage hero in one.
Skip long prepping skill like reload by vanguard.
All squads will have 100% chance to perform skill2 skill5 and skill8 with another skill of 100% chance to heal all squads with 20% health
Hero who can heal at a 100 percent probability self and one friend at 115 percent .and give them 35 percent chance to evade every turn.
Thanks Devs, I can finally come back to my old state.
Critical damange and healing
Skill that blocking healing
More healing and damage skills together
A hero named Orator. Hi will be able 20% chance to make enemy squad to surrender and join your team.
I would like a hero that have a skill that easy to get sx heroes
One SX Hero with Specialized in advance tiling abilities.
Just give me hummingbird but only 1 round prep instead of 2. Also remove prep time on wings healing skill and then make deus heal skill effective all 8 rounds
A decent healing skill for shooters
Steal 50% skills of opponents heros
A hero that can make my base invisible for a certain period…. Sneak attacks…….
More high demolition hero like death rider
Lightning skill. Targets a random squad and silence them with a chance to damage the other 2 and prevent them from healing for 1 turn.
Resurrection, and 100% heal to all friendly squads
Hi my hero would have stealth weak until attacked the more you attack the stronger he gets
Steal enemy skills and steal enemy troops to replace own troops lost during the battle.
The hero that cannot be countered😅
Long range attack, counter against healers
I would like a hero with extra destruction power like death rider!
Demolition skill and ability to copy enemy hero skills
My hero would reflect all attacks back to enemy at 100%
Make enemy squads unable to heal troops for 4 rounds and increase skill damage every turn
Demolition skill like DR and reflect enemy attacks
Skill/attack Vampirism
I will make Hero named WarMonger: Rell
Skill 2 should be confusion
Skill 3 and 4 is DD might nad resistance +10%
Skill 5 should be counter attack
Skill 6 should be DD might and resistance +5% and destruction power +100
Skill 7 DD might +15%
Skill 8 Energy Harness: 1 turn prep. deal ⁴⁰⁰ damage at 100% to reinforced tiles in DD/Eden
This hero shouldbe only for Eden/DD use
Mirror: reflect enemy skill attack back.
A hero that has kamikaze skills combined with death riders one plus the destruction power from DR.
A massive healer + damage
My hero’s name would be called Xerox!
Skill 1 – Copy 8th skill of enemy hero in the last row.
Skill 2 – Copy 5th skill of enemy hero in the first row.
Skill 3 – On the last 2 rounds clone one random enemy hero and place cloned hero in the 4th row in your apc.
Permanent speed buffs for fighters/shooters
A skill that mirrors the enemy attack
Hero name: Red Razor
2nd skill: heal both enemy and ally troops when hero is taking damage
5th skill: remove all enemy buff
8th skill: increase all skill damage by 80%
Would love a fighter hero who could increase defense each round. If the apc is with all fighters it would increase x2
Might of Huntress + reflect enemy attacks
CC and heal at once
I want the pig hero from journey to the west !!!!!!!!!!
sounds good🤣
A sort of kami, with some good heal, some counterattack and some damage reduction for the enemy squads
A Skill that apllies All 3 skills instantly, at once !! ⚡💥🔥🔥🔥
A skill that can repel the enemy’s attack and reflect it back to the enemy 😂
Enchantment: enchant one troop from enemy squad to attack his own other troops.
A skill that can totally reduce enemy healing to zero
Stop healing of enemy totally.
I would make a hero with a skill that is immune to poison for tiling
A hero that resist poisoning from tile taking for 100% and adds a lot of destruction to vehicles like Death Rider
A question that can’t be answered… because first thing I will never get this hero maxed. Just like death rider, even if I use all reward tickets from several seasons to get him… second… even if I would get him maxed, it will be 2 years after the big cash players… because paying what I pay is obviously to less to earn a further copy of death rider… third thing… as Long as the t10 tec and baneblade sets are That unreachable for „normal players“ even the mightiest hero doesn’t make any sense at all
Hero that can steal opponents heroes’ skills
A Hero that can absorb 100% damage on one turn and turn it into 50% heal for all squads would be good or an attack hero that has a chance to take out 1 hole enemy line in 1 hit 🔥🔥😂
Mutiny – enemy squad turns on one of its own rows for a turn and attacks with full skill damage attack
A hero that can be flexible with any hero that you can put him in. And I’ll put a multiple layer of buffs like extra skills or extra auto attack to friendly squad.
I will design a hero that have all around skill. So call invisible skill
How about a Hero that has the ability to port your base to a new location
Hero that can switch positions (once he has low HP for example)
If i made a new hero his skills would be
Reflection, when enemy uses kills he reflects the skills right back at the enemy squad. Then his other skill wouldnbe to learn and adapt all the times
I will design hero all his combat skill is to give kills for on base troops, like when attack un garrison base, his skills will creat loose for on basee troopss
Skill which i would love to have or imagine is to increasing the troops count more than 325k😁 like it should be 650k🙊🙈
I’d like to make specific hero for siege or defend or tiling ( special bonus might , resistance, skill rate or bonus skill ….)
I will design a hero who kills specific troops in every turn with super massive damage.
A Hero that can steal diamonds and cash as well as rss no mater what apc he/she is in.
I would give it skills that damages all three rows of enemy troops for a few turns, a 50% healing ability when it get attacks and a skill that increases tactical damage
More damage Abilities for more setup options, depending on who you pair them with.
Skill spy plane that search’s for rouge players
Heros with skills that learn new skill from every battle there in world be awesome
A hero that can learn other enemy hero skills and use skills learnt to counterattack
Immune to poison, reflection of damage
gathering speed +300%
gathering speed +300%
It will have points that will increase their items from coz , increase points %
I would design a support shooter hero.
We don’t have a good healing shooter anymore.( Deus Ex last one)
Need better healing abilities for heros in squad and a counter skill.
Some Damage increase would be nice also.
Moooooo🐮
Damage over time skills while healing themself over time.
Poison immune and healing
I would create a hero with very low attacking capability but with a growing (each turn) probably to make one enemy hero our own ally, meaning it would start attacking troops of enemy APC
I would design a Hero that has different skills evert turn. Example Turn 1 – 20% chance to suppress, Turn 2 – 30% chance to silence, Turn 3 – 40% chance to heal own squad, Turn 4 – 50% chance to Evade, Turn 5 – 60% chance to Reflect
I want to give destruction increase skills
I would design a hero that Transforms. Called the Transformer, 1st Turn -10% chance to transform to DR, 2nd Turn – 20% chance to transform to HR, 3rd Turn – 30% chance to transform to The Nomad.
Steal the enemy’s skill for 1 turn
I would like a hero that is compatible to all troops. With suppression and poison ability. With high HP and 50% chance of healing ability. 🥺🥺🥺
I would call the hero The Wild Joker. Special skills, 25% chance of transforming the enemy APC hero in the last row to either the Wanderer, the Patriot, or the Lone Wolf.
Healing. Targetting weakest. Stealing enemy attack. But most of all, get rid of the rock paper scissors for troop type. ” Fighters are good at protecting other troops?”. No they are not, when facing vehicles. This is one of your advice popups. Your idea obviously changed
Could have… Free Land developer skill in Eden, additional attacker power against buildings in Eden, etc
i would like to see a hero steal the healing troops percentage and heal fot self squad
Someone to block healing
The Silencer hero, all skills is about silence the enemy heroes…😁😁😁👍
I would make a hippy hero that would stop all enemy troops stop attacking and heal all owner troops lost in battle
I would like to increase destruction power skill!
Instant healing of troops!
Skill – sleeper agent – random enemy squad becomes friendly hero for 3 turns. Any damage is dealt to enemy squads any healing applied to friendly etc
Gg
A skill to target all attacks to a single enemy for a few turns.
If I were to design a hero, I would have given him a skill that could suppress & break the immunity of death rider.. it is partial to put a hero who is 100% immune to suppression & confusion
A hero who can make his squad immune to poison from tile guardians. Basically a God of Tiles 😁
a skill to accumulate damage taken and turn in into healing for other squads.
Higher win ratio against the Baneblade and better counter capabilities against the best formations like three sisters.
Hero that can randomly mimic an opponent skill.
One development hero able to convert blue to red cores or medals to badges.
Good idea buddy
A shooter hero can deal damage per round and can turn the killings to her/her amount of troops , or share to support hero troop counts, the looks should be a male or female classic sniper
Agreed
Defensive hero that can create shield buff. That blocks 2 instances of damage.
prep skill..
curse 2 random enemy squads within range, reduce their skill range by 1 and skill chance by 10%
A hero like invoker from dota 2, basically configuring the hero before you send him out to battle. You have a choice of picking from 3 orbs: red, blue, yellow. You can pick up to a max of 3 orbs. Each orb gives some stat boost. Combination of different orbs can give didferent skills for the hero
i think healing became to strong and we need more damage dealers to balance this out
Heal and might
Demolition skill and reflect enemy attacks
An alternativ for deathrider with extra destruction.
Also more versatile heroes like retro and Anastasia
Ability to freeze (% chance) an enemy squad stopping basic attack and hero skills.
More heroes with additional destruction and with high HP increase.
Hero that can steal/ copy enemy’s skills
The more enemy heal, the higher my dmg
One that allows buffs to partnered hero’s.
Very important to build a hero that can kill much. So I would build a hero that his 2nd skill : at turn 3,5 and 7. Increase troops by 10000.
5th skill : at turn 2, 4 and 6 increase the hero might by 250 %. Plus increase skill damage each turn by 40% chance.
8th skill : if hero in 3rd position, give the first and 2nd row heros extra 50% defense + immune to poision for the first 3 turns. If the hero in 1st row, have 50% extra defense and 50% chance to evade poision.
It will be a good hero against scorpion.
Thanks
I would agree with same hero, that’s a very good hero with skills that encounter scorpion. Good work mate 💪💪
love your hero mate, great job balance between might, increase troops number and evade poision
I like the hero, hope the devs can build design hero like this. Good job commander
A customizable skill hero
heal + immune + big hitter
I would make Mike Tyson that one hitter quitter. Like knock out the enemy in the first turn.
I’d really would like second demolition hero.
But in the big picture… I wish for a little more balance. Heroes should make a difference, not always this ‘All or Nothing’.
I will design the hero with huge damage
High damage and virus resistance would be nice.
And maybe something like a handbook with some more information on the skills.
Hero can freeze enemy hero formation unable to do anything
All troop compatibility extra damage and heal. For mid/back row.
Chuck Norris and his only ability ” roundhouse kick” 100% chance to activate when the hero acts and stun all enemy squads for the rest of the battle
How about a development hero that just do one thing… protecting the troops in the base or made them fight. Just loosing them is my most hated thing in this game.
There’s always someone better and you can only so often start again. Don’t let the gap become too big.
More debuff skills, and fire skills
I would make a hero that can stop one of the enemy squad attacking.
A hero with % chances to completely kill 1 enemy row in very first round 🤣
I guess the more we ask a hero to have more skills, the more difficult the challenge would be. You have covered most of the skills for the current heros, and the only skill you don’t have is for a hero to have more troops than others.
Hero that cannot hurt own sex…but has devastating hits against opposite…would probably make scouting popular again 🤣
A damage dealer with a higher troop count is missing.
A joker which would shuffle other team rows =)
A hero with more troop count would be awsome and more hero allround
A hero that can turn the heroes on the opposite side!
The enemy would be attacked by their own hero
A hero that can counter HP
A development hero that would generate rare ressources like super cores, war badges and crystals.
A hero that can steal a skill casted to him and cast that stolen skill back to the enemy with similar or more damage.
A hero that would prevent enemy squad from healing
hero skill combination heal and damage
status skill.
when friendly squads cast combat skill, 30% chance to increase damage dealt by 30%.
Skill,Automatic deploy troop (apc)
A hero with silencing skill and boost his/her own attack skill
I would create a hero that has a % of curing nearby zombies who replace losses in all 3 squads of apc for the duration of the battle but the cure will have deadly side effect of some sort or is only temporary.
Supress, evade, heal.
A support hero who could provide a certain level of immunity. Say, up to 300 immunity points.
I will Design X hero as an All Rounder. Who reduce enemy hero skills to 50% and observe those skills to distribute friendly hero.
Shooter hero with critical damage(ignore defense)
I would like to Design a X hero as an All Rounder. Who stack enemy hero skills and observe those skills to distribute all 3 friendly hero.
Skill for critical damage x2 with stack up damage increase possiblity percentage on every turn.
he would have the ability to take 50% of the attacking opponent’s power from him and use it against him. or doubles the return path.
I would design another hero specifically for tiling, to lower troop loss and increase the ability to force tiles
Hero skill that can increase 100% might and 100% resistance for all arounds of all friendly squads. 😉
If I will be able to design a hero, I want him to be able to copy his opponent’s skills like at a certain percentage. Also another hero like retrograder who can be with any troop
Skill for critical damage x2 with stack up damage increase possiblity percentage on every turn.
SUPER
Skill for critical damage x2
I would design a hero which can block enemy hero skills. Like scorpion cast just too many skills which is brutal
I would make a hero who can be with anyformation and who can be a beast with tilling and hiden counter attack
I think a skill that completely froze opponent for 1 round would be interesting
Skill that allow you to borrow the skill from other hero
Freeze skill, super healing, super damage..
A heron skill to counter those healing skills
Healing skills
Combination skill that can heal 100% its squad and prevent enemy squad from healing
I would prefer my hero with a good healing capacity with a combat skill while attacking the other
A good hero will evade bane set …
A vehicle hero that can dealt against any shooter heroes the one that can heal 500%, than can steal skills and that is immune to a skills that comes from the hopeness lab
Heal, acid splash, and silence
I would make a hero with two high output damage skills and a skill that debuffs at least 2 parts both being resistant or might parts never separate
I would make a hero with a skills that enable to heal all ally reinforce heroes ❤️
I would try to add some special skills like :
– Cancel enemy prep / status skills
– Counter wrath reflecting armor
– Block healing entirely
Having 2 new heroes with some of the above skills could be to reduce the gap between top ranked meta formations
Disable healing power of opponents
My hero would be able to retain any skill used against them at the power level it was used at and be able to increase the skill. Be able to resurrect their squad. Be able to heal the squad before having to resurrect them.
Hero can recover 100% hp all troops
a heroes able to mimic the opponent heores , like metamorph in pokemon
I think there is way too many heroes now with different skills so is quite difficult to set a formation that would resist to everyone.
I would design a hero that would change his skills randomly in reaction to skills used against his formation.
A development hero with destruction increase skills
– Durability recovery skill.. Makes the APC the hero is in regain durability and energy faster by 20%… Activate it to regain 100% durability instantly with 20 hour cool down.
– +80 demolition power. HP +15%.
– Anti-counter skill… 50% chance to negate damage from reflection of attacks and confuse by enemy squad.
– Deal 300% damage to all enemy squad and 30% chance to destroy 10 durability of enemy APC.
And please fix wanderers skills.. they do t work at all.
Skill2: prep skill, 100% chance to deal 200%damage to all 3 enemy squad and block enemy healing.
Skill5: prep skill, 70% chance to heal minimum 50% self squad , stackable 4 times.
Skill6: +30% Hp to all self squad, +30% might and resistance,250% dictator skill.
Skill7: +50% might
Skill8: Combat skill, 65% chance to deal 314% damage if all self squad has combat skill active, confuse enemy squads to block skill attack 1 round.
🤓🤓
Hero with double damage of opponent hero 😅
I will creat the skill: the more buff the enemy has, the more damage enemy takes.
I will design a hero with infection skill which will skip enemy skill damage for 1 turn and stop giving buffs to his squad.
A hero skill with 100% chance to all heroes skills can be used at the first round.
There would be a counter to the best skill of the enemy squad.
If I can make any (heroe 1)I want Heroe should have same defence &.. same have high Damage (heroe 2) should be have all SAUD healing ❤️🩹 ability.. & same have reduced healing enemy all SAUD.
I will design a SUPPORT hero that will have the ability to heal itself and other squads, confuse enemy attacks and active combat skills of other heroes.
A hero that increases cast chance. Would have minus damage done and received in its 4th skill, and have cc and a other buffs for 5 and 8th
Support hero which pushes healing abilities and debuff antihealing abilities like from wrath
Development heros!
I like destruction power that death rider has for taking tiles or marching speed.
Skills that would prevent the enemy squad from healing
Currently scorpion is op. Its essential to develop hero who can counter poison of him. And secondly skill like hero can electrifying⚡ the enemy will be good skill. Seriously consider it.
Hero skill,auto deploy / auto refill apc troop..
A hero that empowers others abilities, not just raise it’s % of activating
My hero skills are to heal all squads massively each turn, increase my hero damage and suppressed and silence enemy squads
Confusion and counter attack
I would make a hero that can convince a % of enemy troops to betray and come to our side to fight for me
An ability to cancel healing abilities of heroes
Skill 1 – stop all enemy squads from healing
Skill 2 – heal all friendly squads
Skill 3 – increase 60% damage rate every turn
i would create a hero with general attributes, stackable attack and healing.silence and disarm all enamy
I would like to design the hero that has skill to imitate same skill and cast skill twice damage than the original one. It could be the best hero ever created
My hero creation would be a hero that can heal the other squad 100% and the more it received damage it’ll return triple damage to the enemy 😁
Confusion and counter attack
we need eden heroes. like hero we can use for force tiles, or hero for increase imunity.
Healing skills.
Heroes to increase coz cause there’s a base skin that increase coz points 😊
A hero that is used for eden such as lowering the poison percentage or increasing immunity
Skills that would be useful for Eden.
Anti poison
Hero skill that shields other hero’s troops from enemy attacks
Hero/s that can help boost chip/red cores/blue cores production. 🤣
I’m with you on this idea 🤣🤣 was just thinking the same thing. Maybe it’s a leprechaun that gives out rewards for successful hits
Hero should steal opponent skills..so damage will more
Damage and heal
I would imagine that any hero that I would create should be able to capture the opposing Heroes and/or their skills or at the very least imitate them so as to cause maximum damage.
I’d make a skill with a life steal buff. Causes heros to gain treatment when they do damage
A hero that randomly disables another hero’s skill
Or a hero that has a 3 turn attack that deals 2000% damage
Skill that can shield all troops from damage
Skill that can help force tiles no matter the poison percentage.
Ability to heal formation while in battle
Production and development skills
I will make hero with high damage and can block skill certain hero
I will make hero with skill block skill enemy hero and steal it with improve 10%
Skill for critical damage x2 with stack up damage increase possiblity percentage on every turn .
Copycat, take opponents skills and make opponent hero a new random skill
I’d suggest a defense specialist that increased it’s effect based on the difference in level between attacker and defender. So, a level 25 attacking a lvl 20 is likely to lose the attack. (This would help with rogues and makes strategy in KE more interesting)
A skill what steal oopponent skill and give IT to friend squad.
A hero that has a skill to cause a mutiny
Hero with elemental skills 😂🤣
I want skills that can 100% stop heal then have heal skills plus adds damage.
Critical damage as much as possible
Healing skills+damage+extra range avoiding setting hit immune all cc🤗🤣
I would say Max hit damage and a skill. Oh one that knocks out the other players buffs
Confusion and poison
I would create a beautiful gothic woman who had a manipulative power to influence rivals and who gathers food.
Tatical might and tatical resistance
Poisoning skills
Hero that can cast a skill to turn the enemy squad into friendly squad. Low chance but if success. That turned squad will become friend and help attack enemy.
Reincarnation for other hero full squad, 1x in whole fight
If I design a hero I will put damage, CC, and healing. It would be a mix between Death Rider Canones and Heavens Redemption.
Healing and confused enemy but not too much otherwise, it would be game breaking
Dammage and heal
My hero would absorb enemys skill and be imune to it and strike back with absorbed skill that enemy used it so basicly enemy skill that he uses would be used againts him and not me.my hero would booat gold sets so it could compete to bb sets.
Reduce enemy healing 🤪
A hero that can copy 100% skills from the most heavy hitter of enemy formation . A copycat
Mirroring should be cool
A hero skill to buff useless other heroes like commissar and wanderer and juggernaut or other heroes to be on par with great hero and make them useful. Silence healing. Confusion.
A fighter hero has auto 80-100% marching speed without the need of activation the skill.
A hero with a skill the turn the enemy hero an ally wich Will hit their own troops
If i designed a hero, i would give them a charm ability. Penetrating deep into enemy actions, charm would cause skills to attack randomly
My hero would have death riders dictator 6th skill, and a combination of heavens redemption, scorpion, and tech priestess across all other skills.. The 8th being an absurd damage 800%+ that throws troop heal block and suppressed. (
My hero has to be the best shooter ever!
A hero that replicates their opponents hero in a specific row
Skill- healing and 5*damage
Same Scorpion skills, block healing and inflict a lot of damage trough poison, just adding Death Rider 8th skill, immunity to cc
skill that will increase friend damage and reduce damage, and then increase friend skill chance, and have a heal skill.
Allow to immune to damage for few turns
Adding a sniper and fighter hero that doubles the APC speed
My hero would have mind read ability and be able to preempt enemy moves in battle
Have them double the APC speed
Hero who can completely block other heros attacks
Definitely a hero that boosts APC speed and better defensive heroes.
have any detail about new heroes?
Mine would be more of an alteration to a skill that already exists. Instead of a hero like Predator having +1 auto attacks for the back row squad, have an option for the user to select which row the extra auto attack applies to when setting up the formation.
Ignore Hopeness Lab special skills on opposing enemy hero
A hero with skills to make the enemy hero unable to attack for 1st 3 rounds, and able to block the effects of enemy’s baneblade parts.
That skill would make that hero invisible for 1 round at random and all attacks from enemies will be nullified.
A hero who is aleready all lvl 50, all skills 10, no prep times needed, and who causes all his squad vehicle parts to be full and all golden 😉
A shooter hero with big damage that can negate healing skill and splash damage
5x APC speed, troop recovery for all squads
Healing
I great back row shooter hero.
Invisible skill
A fighter or shooter hero that will increase the apc speed.
Production heroes to increase RSS and other various components needed within the game.
Apc speed hero is the best for pathing. Health hero is good for war.
To design heroes that can stop healer heroes healing skills for 3 turns. 😊
Skills with anti heal and with heal.
Plus confusion skills
Hero with a skill that will cancel all other skills to enemy heroes and his own squad…..
I will add 3 skills
Skill 2 have healing heros heals more and enemy reduce heals
Skill 5 have more damage to enemy and reduce damage of heros
Skill 8 have poison
Hero like retro with all rounder apc. Or hero that is good in taking tiles and battle
A hero with skill to block enemy hero healing and skill to make a huge damage .
A hero like Medusa with the ability to cause the enemy to become a statue for a few turns. Also would need to boost the skills of the heroes that nobody can use like Patriot and Wanderer
A hero skill that make enemy squad skil a turn
A skill with confusions and anti heal
a skill to stole enemy.skill
Target specific troops. For example, always attack the weakest line of troops based on susceptibility to my troops. Shooter attacks vehicle, vehicle attacks fighter, fighter attacks shooter.
Some hero necromancer who can revive troops(as zombies) but they stay dead after 8 rounds
A hero with skill that cause damage to a random enemy row by the equivalent amount of damage it receives on the 4th and 8th turn.
Skills:
– Stealth skills for frontline shooter. All damages are taken in 2nd row instead. Might and damage greatly increases. 1 random enemy.
– Nerve gas rockets back row vehicles. Effects all enemy troops. As this is not a spell, effects cannot be negated or disabled. Disable all troops attacks affected for x turns and defense will be vunerable.
– Biosuits. Enhanced Exo-suits for frontline fighters. Double massive damage and doubles the defense. APC speed will be reduced.
– Seige Mode. Vehicles in seige mode does powerful damage with large artillery cannon. 2 round prep. Targets middle and back row squads.
– Squad Leader. When the all the front rows of each APC is leading fighters and the two back rows are equip with shooters, all APCs gain large amount of might, resistance and HP bonuses.
– Recon. All troops leading vehicles gain 200% in speed. Might is reduce but resistance is gained.
A damage dealer but with healing as well
Auto healing at max
Healing skills of course .. it is a game change now
I would design a hero with 100% healings and maximum damages to enemy squad
Unstoppable charge of Death Rider
An any troop type hero that has resistance skills, can suppress skills and buffs, can heal troops at all turns and release hero skills from being silenced.
Maximum damage
A hero that can break baneblade parts.
Skills confuse me 🤯 I just hope that my heroes win when I fight.
A nuke hero skill that kills all the opponents troops
Healing skills or greater might
We need annoying kid’s father.
> Call him Annoying dad
> Active Skill to drink beer and throw up over the enemies first hero, rendering him out the battle cause he needs to shower at home.
> Skill to burp, deal poison damage.
> Syncing him with Annoying kid gets his mojo back, +200% might.
16+ game and annoying kid doesnt even has his father here 🙁
Bump
A hero that was designed to help with tiles, immune to poison and gives extra defence when attacked garisoning a tile
I would have a hero with a skill that has a 100% chance to absorb damage the first 5 turns. All damage absorbed will be distributed between the 3 squads and on turn 5 it will be returned to 3 enemy squads.
Prep skill with healing for a minimum of 2 squads with 80-90% probability
Cc skill, suppression would be great, with high probability ofc
Something like damage reduction for enemy squads, or maybe specific to opposing troops like prophet
Dream support hero right there 🥰
I would make a hero with a DD skill that tank deffence tiles and has strong offence on reinforced tiles
Heal if he doesnt have one skill for that and 8f he is a killer
To freeze the enemy troops
a put enemy squad to sleep for a round or until hit.
Revive friend squad
Protections skillsets…
A tile specialist
I would design a ranged SX hero that could be utilized with any troop formation.
A ranged SX hero that works with all formations …like Retrograder, but ranged.
More x heros where you can use any type of troop. And more healers (self and other hero troops in apc)
Hmmmmm, a hero that gets better the less money you spend
A hero that gets better the less money you spend
Ranged SX hero usable with all troop formations.
100% all heroes skills for a difficult hero
A fairy princess that sprinkles poison fairy dust
Hero with destruction power like death rider
Mirror skill that would allow not just block an attack but can counter and actually make damage to the enemy. Like a self-inflicting damage to the attacker,
I love healing and tons of skill damage
If I were to design a hero ,the hero would be called invoker. A mage with years of wisdom ,he would have skills to deal damage over time as the battle drags on longer ,he will has an advantage . Also, skills like reflection of spells cast back to the enemy. Increase destruction power and might as it’s lacking in the game with only DR having it.last spell would be casting heavy damage spell to the enemy maybe 200-300%.
A plague hero skill
One skill that would reduce prep turns of others
Formation healing each turn would he an amazing skill for a hero to have.
Poison, healing and a good attack
I would focus on getting the weaker (not as used) a x heroes used by creating new ones that synergize well with them.
100% chance to heal him/herself every round. Deal 800% damage to all enemies within range (range 5). Immune to silence, confusion, Crowd control, and poison.
A skill that freeze enemy formation for 1 turn.
i want to counter healing a lot
A skill that Recruit enemy troups to my army
You need more detailed tech to specialize attacks. Also the current way battles need to take in account of your troop count
God mode.
Making it vulnerable to basic attacks
Skill that make time back to adjust strategy for higher winning advantage
I would create a hero called Lucifer that he will have a healing skill but when his team is dead n army ready to flee will give them the hell blessing resurrecting their souls to fight again (probably in a 35 45% percentage to make it strong but not super unfair) plus his healing would be from absorving life from enemy (meaning causing damage) so he won’t be a support hero but a Melle one making him the first attacking healing hero of the game.
Oblivion odds fair
Skill to make all heroes laugh so they are unable to fight
I would call it the ‘money grabber’ skill and all t10 and hopeless skills didn’t count for opponents entire squad
Give the new hero skills to make the x heroes that are less useful now, become more useful.
I would focus on designing a skill to make irrelevant heroes relevant again. Someone like Wanderer, Lone Wolf, Commissar, or even Prophet, Shadow, or Hunk.
Another idea is to bring back the scientist development hero.
Skill 2: Damage over time
Skill 5: Silence
Skill 8: If both affects are applied then massive damage
Damage reflection, Stun or Supress multiple enemy and massive healing.
Detonate bomb in enemy squad causing massive damage and damage over time preventing enemy heals. Whole formation gains 10 times might on bomb detonation.
The ability to confuse them plus counter attack
Akill that has 20-30% chance to steal or tuen enemy skill against enemy squad, or steal a certain amount of % of the heal
Heals troops fast and absorbs skills of those they defeat.
death rider skills
Healing 100%
I like active skills 7th Cool down skills of some s1 heroes (war boss, professional, dragon rage etc). So something similar to that. Plus the marching speed is a sweet extra buff.
Also skill that would allow to bypass reinforcements (like in combat base).
Or offensive skills that stack up and/or are linked like: chain lightening or anti buff ( lowering skills on multiple targets) to increase synergy with other heroes.
Something that neutralizes opponent’s parts.
Shooter hero’s with splash dmg and heal reduction and cc
A hero with massive healing skills
Surprise attack, which would give you the chance to attack the enemy with their defenses down for the first turn.
Spy. An ability to surprise the enemy and attacknfrom behind for bonus damage.
A hero that can drop your durability 1 point a hit from a skill 8 attack.
Next skill could be a grenade that can have some sort of stack 10% damage each round goes up or every time its triggered it goes up.
A hero that boost group tactical might or resistance not including the bonus from the hopeness lab
A hero that increases movement speed of apcs that is strong. A fighter or shooter hero that increases that apc speed to vehicles
My hero would counter suppress and double stack 2x critical hit.
A hero that can increase the healing rate for t10
Symbiotic heros
Oblivion is the best even ever!
Eden is good, but unfair, too many players and alliances at the same map. Few rewards, event long time… more than 40 days… too much..
Hero skill that could cloning/ copy opponent at same row skills
If i were to design hero skill, i will give my hero a skill to paralyze critical skill of an enemy.
I would love my hero to have reflect attacks and healing troops
I will design a hero have 2 skills: damage skill and heal skill for friend squads
I would make a real kamikaze, that dies in the first attack but has 100% chance to kill an enemy hero.
I’d love the high damage caused by skills
A Hero that has 100% chance to super-charge normal attacks and maybe 50% chance to super-charge skill attacks while negating Hopeness reconstruction upgrades.
*negating enemy
100% chance to sleep past the alarm and come back to a city in flames.
If i design a hero, it should have a versatile skills and more anti heal
A hero with skill that can stop or decrease enemy’s healing.
If I could create a Hero it will be a shooter based – Shooter abilities :will be a double arrow from their above their wrists. Main skill -40 buff on enemies. And also Awaken skill back row damage Melting Arrow Barrage .. +40 damage
hero that has anti heal, and suicide 100% chance 100% damage 1 turn and the damage taken will reflect that to enemy squad
A hero that mimics opposing hero’s skills that in the same row.
A well rounded hero that heals, dodges and leads
Hero able to resurrect 100% of killed row
A fighter hero with below skills,
2nd skill – max 60 % troops recovery each turn for all friendly squads 100% guaranteed.
5th skill – 40 % suppression to all enemy squad maximum 3 times in a battle with increasing 30 %might & resistance for 2 friendly squad.
8th skill – 40 %chance to suppress / disarm combat skills for 2 random enemy squads
Any troop type hero that can heal troops but silences opposing heroes at the same time
All rounder hero with skills that increase damage each turn.
Official Buff, apc buff and reconstruction buff silencer
A hero that increases the skills of normal and s1 to s4 heroes in the same apc to be at par with the sx one
A hero that has the skills of Death Rider and Heaven’s Redemption combined
Damage, healer, silencer all-in-one
A hero that shields all heroes in the apc causing no damage received from the opponent
I like to design a hero with super tank ability to stand in front row against any powerful formation.
I would make his skill be he is easy to obtain. The difficulty of obtaining heros via draw is discouraging 😞 without spending alot of money.
It be nice when a apc goes to combat have a short cut key for speed up
Voice recorder on state chat
Buff and damage skills
a hero with 100% no prep required first 3 turns and has anti heal..8th skill would be ability to take damage stack and when it reach full it will return that damage to the enemy. Probably a fighter type hero.
I’d design a hero that would be fair by having skills that would do realistic damage.
I’d make a hero that you can actually get dups for that’s useful unlike wanderer.
Disable skills of opponents heroes
The ability of x men mystique,
Damage reduction each turn by 70%, block troop recovery, remove pre battle debuffs
A skill that reactivates s1 or a vampire skill
Damage, healer, silencer all-in-one
Ability to heal troops is needed
Want to be able to turn off Speaker fully charged notification.
A hero that copies the skills of the opponent hero in the same raw
A hero that gives bonus hp to other heroes
Vehicle and very strong attack traits
one strong attack kill for vehicules like 300% power
Skills that have Synergies with other heros applied states like burning or poison
Blind opponent, and put out a lot of damage.
Random healing as that would make results a bit more tricky to calculate
Hp bonus to other squads
Heal and attack bonuses
Marching speed and Midas Touch every kill creates gold.
I’d make a hero which can amplify an s1 or s2 heroes skills to make them a match for x heroes in the right combination
Hero that has small percentage chance to disassemble vehicle parts rendering them useless for one turn.
Read opponent and counter accordingly.
Hero that’s has small percentage chance to disassemble vehicle parts for one turn rendering them useless.
A hero with adaptive skills. Changes skills according to opponent formation
Suppress the attack all three enemy squad.and reflect the attack with some %of resistance.messive damage to last row.
In my opinion we should have a hero with one skill witch can disable the bane blade bonus.
Skill to silence all enemy heroes for 1 turn with 25% chance to activate.
Hero’s that can be upgraded to match new hero’s
i wil make a hero that steals the healing off the opposide hero squad.
A hero skill that freezes opponent for 3 turns.
Damage hero with healing and silence
100℅ silence everyturn for 1 random enemy squad
Give the hero the state of invisibility: for three turns he will not suffer damage or any negative effects but, at the same time, he himself will not be able to inflict damage.
Or accumulator effect: For three turns the hero accumulates the damage dealt by opposing teams and then releases it increased by 370%
Give hero the ability to multiple and add more troops to own formation
A hero that would silence and then mimik opponent attack
Chance for a 9th turn, Enemy can’t block damage
My hero would have skills that immobilize the enemy hero so that they would have to replace them for a period of time.
high tactical and resistance
A hero who can decrease opponents all techs
I’d design a Hero who can give speed buffs like the three S1’s but it will be permanent. I think it would be a game changer but will not be too OP.
I’d design a hero who can “steal” the skill of a random opposing hero during combat. The hero who’s skill has been stolen cannot use the skill for the remainder of the game.
skill based on random effects.
skill that cut range of skills for opponent heroes
Disable random enemy combat skill for 1 turn. 30% chance to negate healing and instead apply half damage of the total healing percentage. Block debuff for all squads for 1 turn
yes , that would be random effect skill
mirror skill for opponents skills with increased effect
Welcome friends from 1044!
Debuff enemy’s HP
skill with random effects would be great
skill with random effect, yes
random effect skills
skill with random effect
Need strong hero that can also gather
random effects skill
My hero will heal the formation. Apply confuse and silent to the enemy formation and will produce high damage.
Skill for critical damage x2 with stack up damage increase possiblity percentage on every turn.
My hero will heal the formation. Apply confuse and silent to the enemy formation and will produce high damage.
Please give me skin base good fortune, I need a lot of money. 🤧
Eden is almost here!
“Intercept” the hero could catch a skill aimed towards another hero and negate it or use it as its own.
= cancel damage vs a friendly hero or steal a enemy buff skill
Best current meta is anti-healer with resistance. We need one such hero for cars
I like to design a hero ability to stand in front row against any powerful formation.
If I crate a hero it will be a hero that’s haves:
– constriction. hero cast the spel on enemy hero. Every time the hero uses a normal attack 20% off the damage gets returned. Plus combat speed off the constricted heros gets lowered bye 50%
If I design a hero, I’ll give that hero’s skill lifesteal
My hero’s attack would absorb enemy troops and give it to his teammates as healing
Ability to take 3 turns attacking each turn
Poison reduction
Antipoison
Hero search in APC for next recruitment using single ticket
Random double of last row item in commercial hub
Random bring item during gathering or zombie fighting
Ability to burn or.freeze enemys
Granadę thtat attacks target row neighbour rows with X % of damage
Mental attack that equals attributes of random single rows of both opponents.
Swapping heroes for this battle at the same row (defender with attacker).
Yes
Poison reduction for DD tile forcing
resurrection is best skill
Vechicle hero with stun skill
A hero that could “borrow other heroes skill for 1,2,3 turns”
Needs a heal skill as a necessity
Front line deflection – example huge damage done to front row and be deflected to enemy front row
Another Vehicle hero that increases deatruction value.
Healing skill that can’t be blocked by any hero
Some heroes increase march speed and detruction value
Hero that can steal opponents heroes’ skills
The ability to turn all enemy attacks on themselves if triggered.
A skill that when it is enemy turn, they all burn that turn and skip that attack turn. And call the hero ” The Phoenix”. Rhe phoenix also has the ability same as Sven to attack one more turn after being killed
Maybe chance to block all opponents skills
It will be revival skill for 3-4 times
Healing at 100% will be a great skill
A chance to steal an enemy opponents best skill for one turn or counter pre-prep skill
More healing abilities
Steal another heroes skill 😂
A skill that counts all damage taken and fires that total damage on the 8th turn on a certain row of the enemy. Opponent will have to kill the APC before the last round otherwhise instant knockout of the certain row
Complete clarity from CC
Massive damage
I would like to hive them accuracy skill mean increase damage for other skills that they have. accuracy skill can be stack
To break rfs
It’s got to be the ability to cause massive damage really, though of course I’d also like my hero to be able to resist damage too!
a skill that can make 1 row of opposing heroes attack another line of his hero formation
I think we need a hero that will block or at least counter some of the pre battle effects and skills. We currently have nothing like that in the game.
My hero skill would, after 2 turns, take a percentage of troops from the opponent and take them hostage.
Siphon enemy’s healing skills
Back from the dead status 😆 is zombie game after all
More activated skills
To complete block one or more skills of opposite hero or all opposite heros.
A hero with a combo shot just like in street fighter.
High damage with troops recovery
I will have only 1 mega skills, which gets unlocked usin 3 copies, and it can counter any attack from any other hero
A pure tank, that can negate dmg from other heroes
The day I migrated out of civil war state
I would design a google hero… to disarm the female hero.
My hero would have a skill that allows troops to go in frenzy attack.
Healing
Small chance to emit emp, making all enemy tech not count for a turn.
I will design skill for tiling … poison resistant poison skill.
A skill that can steal healing from the enemy squad
Having the ability to limit opponents tech strength
I was late posting as reading many comments I was going to say stun the other opponent so you can finish the attack and win. 😁
Healing
Perhaps specialized DD heroes with poison resistance
K.E days is the best moment and in Eden
Ability to counter all other hero’s.
a support role’s heroes that can steal/drain enemy’s might and skills and buff the other heroes in formation
A hero that can convert their damage dealt to heal themselves
I will make my own hero who can convert their damage as Their heal power 😅
I would create a vehicle hero named after me who’s fifth skill would have him take the best ability from enemy and reverse it on the 400%
I will make my own hero who can convert their damage as Their heal power
Hero that negates other hero’s skills and/or reflective hero that steals opponent hero’s powers
copy cat enemy skills
Heck yeah
Silence , poison , and massive damage
A super fighter hero to really counter cars
Siphoning skills on many attributes. High damage, and CC attribute like confusion, suppress, etc. A skill something like reflect and the enemies damage heals 100% from the reflection back to the hero’s squad.
Mata harí skill
Meeting new friends
Very strong in attack and healing fast when attack enemies
I think more all around hero’s are needed and more to counter the healing effects of the self healing hero’s and or with might and resistance buffs for the 7th skills
Need to fix some S heroes and SX heroes that people rarely use to make them more useful.
A ninja skill, all day 🙂
Excellent
Learning the game and all of the in and outs. Been a blast.
Nice
The coffee offered bt team members
Great
We definitely need more vehicle heroes with demolition bonus like death rider.
Need more vehicle heroes with demolition bonus.
That’s if good
Rrr get